Making of a Cover - B.P.R.D. Hell on Earth: The Devil's Engine #1
It's not unusual to be asked to design cover art far in advance of a complete script, and that was certainly the case here. The vague brief suggested a play on 1940s rail-travel advertising posters and a live volcano belching smoke. Out of that was to loom some sort of Frankenstein's monster. There was also a very brief synopsis, so brief that the creature wasn't even mentioned! I decided to play around with that at first, totally in the dark. I considered, What if the creature was a mundane mash-up of homeless people? I had no clue; it was a placeholder until there was more information.
A quick comp of the elements I had. The train and landscape really didn't change much from this point, but clearly Mr. Crappy Monster Dude's days were numbered.
Mike wanted a creature a little more like those in Conqueror Worm, but in his words, "More juicy." Bye-bye, homeless creature; hello, Mr. Nuts & Bolts.
Revisions…Mike liked the play on the Right Hand of Doom but wanted it more integrated, less glovelike. I have no idea why I gave him two. Delirium, in all probability. My greatest achievement on the whole cover was those dinky collarbone coils. So cute.
I still hadn't nailed that arm, so Mike stepped in. As always, it was like having a veil lifted from my eyes; it was so obvious! And better yet, my collar cables had survived.
Compositional suggestions from Mike, looking spot on as per usual.
My first attempt at combining the elements: a bit cramped, but the big, looming hand went down well.
A bit of rejigging to create space and define the volcano a little more.
The grayscale painting, pretty much finished but still taped to a board.
Art scanned and digitally cleaned up. My work is done—over to Dave Stewart.
The final art, set on fire by Dave Stewart's pyrotechnic colors.
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