• Elfquest: The Final Quest #17-#20 Bundle

  • This bundle contains issues #17–#20 of ElfQuest: The Final Quest

    The word goes out: the human invaders must not reach the Father Tree, sacredhome of the Good Spirits. Yet the elves’ most potent weapon, the Palace of theHigh Ones, which could turn the tide in the blink of an eye, willnot—cannot—be used, even in self-defense. And just as he is needed most tounite and lead his people, Cutter, chief of the Wolfriders, suddenly sets offon a new quest—to seek the one being on the World of Two Moons who can rightan ancient wrong.

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